| Death Chamber [Lvl.D] | |
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D3molish3R ♥ Pink ♥
Posts : 338 HWPoints : 2053 Join date : 2010-07-14
| Subject: Death Chamber [Lvl.D] Sun Jan 16, 2011 12:36 am | |
| And you can't say it won't work, because the sprite is 5 blocks high and 2 blocks wide | |
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Mitsukaru Main Administrator
Admin '10 : GFX Crew '10 : Recruiter '10 : Posts : 1328 HWPoints : 1548 Join date : 2008-06-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 1:04 am | |
| They still can't make it through though d:
They'll die too much. | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 1:41 am | |
| Is the very end possible? | |
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Scrubby Lightning Thief
TDP4 Lead '10 : Posts : 783 HWPoints : 1387 Join date : 2010-08-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 1:52 am | |
| - Gr33n wrote:
- Is the very end possible?
Yes it is because you can hang by the "..." in your name. Example: KiLleRM.. | |
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Mitsukaru Main Administrator
Admin '10 : GFX Crew '10 : Recruiter '10 : Posts : 1328 HWPoints : 1548 Join date : 2008-06-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 1:54 am | |
| Not even the beginning is possible. | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 2:40 am | |
| Oh, I totally didn't know how to play. I just recorded a video of it and have beaten the whole thing.
The beginning is possible actually. | |
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D3molish3R ♥ Pink ♥
Posts : 338 HWPoints : 2053 Join date : 2010-07-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 4:15 am | |
| The beginning is possible, and the end... that's why it's D | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 4:22 am | |
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Mitsukaru Main Administrator
Admin '10 : GFX Crew '10 : Recruiter '10 : Posts : 1328 HWPoints : 1548 Join date : 2008-06-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 5:02 am | |
| Why the beginning won't work. Apparently I have to DRAW A PICTURE for you guys. Every X is a lethal spot where you WILL die. First off. You can't even make the first jump because your character goes too high, will hit the spikes and if not that then it will fall on the ground. Secondly you have that arrow flying across the top making it practically impossible to pass because of the rank symbol of your character. I think I know what I'm talking about after designing the game .-. | |
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D3molish3R ♥ Pink ♥
Posts : 338 HWPoints : 2053 Join date : 2010-07-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 5:24 am | |
| - KiLLErMaN99 wrote:
- I think I know what I'm talking about after designing the game .-.
You got it DOG! SHEESH | |
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SniperAim Earth Worm
Posts : 63 HWPoints : 663 Join date : 2011-01-11
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 5:39 am | |
| Not bad just a couple of flaws of what KM said. | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 12:58 pm | |
| Yeah, I'm pretty sure it could be timed to make it | |
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Mitsukaru Main Administrator
Admin '10 : GFX Crew '10 : Recruiter '10 : Posts : 1328 HWPoints : 1548 Join date : 2008-06-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 4:19 pm | |
| - Gr33n wrote:
- Yeah, I'm pretty sure it could be timed to make it
White Arrow=Path of Arrows Red X = Spots where you will most likely die. Some spots you can pass but only to fail in the end. Blue Square = Spots you cannot pass because your character is too tall. Red/White Arrow = When you jump there you'll get sent up a level. Oh yea I forgot to add a spot where you can't jump down to the bottom because your characters name will hit the wall. | |
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Darkprism Wizard of the Marsh
Posts : 583 HWPoints : 4558 Join date : 2010-10-06
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 6:19 pm | |
| Yeah, so the point is, It's impossible. Looks nice though. | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 7:30 pm | |
| With the exception of the too tall spot, it is possible. | |
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D3molish3R ♥ Pink ♥
Posts : 338 HWPoints : 2053 Join date : 2010-07-14
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 8:18 pm | |
| Gr33n when I was making it that's what i figured, timing it so that you can make through. But Km is right in some parts and he did make the game. | |
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LolICU WHAT THE FUDGE
Posts : 541 HWPoints : 3206 Join date : 2010-10-31
| Subject: Re: Death Chamber [Lvl.D] Sun Jan 16, 2011 8:52 pm | |
| Lol maybe you guys should try out making an easier map...a practice one and make it so there's no impossible parts. Work your way up to D level maps | |
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| Death Chamber [Lvl.D] | |
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