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Avogadro Sʇǝɥdǝu
Funny Guy '10 : Posts : 645 HWPoints : 1884 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 12:09 am | |
| Stadd picks button number two, and it takes him up to the next floor. He steps off and is in a small room. The elevator door closes and as he looks around he sees there are no more doors and he is trapped. Does he shoot the window and try to escape? Or wait and see if the elevator re-opens?
Shoot the Window?
or
Wait? -----
Neverwinter is walking down the hallway when he sees the big man running with his hand gone and screaming. He gets paranoid and wonders what could have done that to such a strong man. Does he go back to the storage center? Or find a different path to take?
Storage Center or Bust?
or
Different Path? | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 12:24 am | |
| I will finish the robot. More magic powers.
Also, side note: My idea for each beam. Red:Heat Blue:Electric Light Blue: Ice Green: Healing
Again, not official, but I decide to go with this as I discover my true power. I also have not yet learned how to choose which beam I use. I assume the most usefull on is activated. | |
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Neverwinter XIII Silent Intent
Assistant '10 : Member '10 : Posts : 982 HWPoints : 6345 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 12:28 am | |
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Avogadro Sʇǝɥdǝu
Funny Guy '10 : Posts : 645 HWPoints : 1884 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 12:32 am | |
| Gr33n finishes off the robot with another electric beam, but the robot explodes too close to skullking and shrapnel gets into his body. Does Gr33n try to help him and risk hurting him again, or leave him to heal himself?
Help Skullking?
or
leave him be? ----
Skullking has shrapnel from the robot stuck in his body now, but with the ropes gone he can once again move. Does he try to heal himself with supplies he finds in the storage center, or try to find the Infirmary with the risk of dying before he gets there?
Find medical supplies
or
Find the Infirmary? -----
Neverwinter decides to go to the Storage center to see what happens, and he stumbles upon Skullking laying on the floor, and Gr33n with his hands in the air and electricity crackling everywhere. Does Neverwinter try to find help and capture Gr33n? Or try to befriend him?
Capture Gr33n?
or
Befriend Gr33n? | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 12:34 am | |
| I am going to try to use my green healing beam on Skullking. I blurt out "I'm sorry buddy." Neverwinter takes that into account. | |
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SkullKing67 Earth Worm
Posts : 85 HWPoints : 962 Join date : 2010-08-12
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 12:35 am | |
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Neverwinter XIII Silent Intent
Assistant '10 : Member '10 : Posts : 982 HWPoints : 6345 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 1:29 am | |
| Capture Gr33n. One can only imagine how weird this must be for me. | |
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Avogadro Sʇǝɥdǝu
Funny Guy '10 : Posts : 645 HWPoints : 1884 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 2:32 am | |
| Skullking gets up and looks around for medical supplies, he needs energy first so thinks about drinking his bottle of liquid. Drink it? Don't?
Drink it?
or
Do not Drink it? -----
Gr33n gets up and tries to heal Skullking with his odd powers, but nothing happens. He is then tackled by Neverwinter who has grabbed some rope and is trying to capture him. Does Gr33n struggle and risk killing or injuring neverwinter, or does he try to talk his way out ofit?
Struggle?
or
Talk? ----- | |
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SkullKing67 Earth Worm
Posts : 85 HWPoints : 962 Join date : 2010-08-12
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 2:42 am | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 9:42 am | |
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Avogadro Sʇǝɥdǝu
Funny Guy '10 : Posts : 645 HWPoints : 1884 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 6:15 pm | |
| Skullking decides not to drink the clear liquid for some odd reason, he then looks in multiple boxes, feeling weaker and weaker and he can't find any medical supplies, he only finds more bottles of clear liquid. Does he drink the liquid? Or Does he hope someone can find him?
Drink it?!?
or
Wait for someone to find him? -----
Gr33n starts talking to Neverwinter telling him what happened with the robot and Skullking and also shows him his hand, Neverwinter looks at his hand and sees the same thing. Neverwinter must decide to either...
Let Gr33n go?
or
Turn him in? | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 7:06 pm | |
| "dude, what are you doing?!?!?? I'm helping him! Look, this wired colo changing square, it let's me shoot lasers. I saw blue was electric, and assumed if I could somehow make it green, it would be healing! He's gonna die if we don't help him!" | |
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Stadd Garden Snake
Posts : 156 HWPoints : 2112 Join date : 2009-01-18
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 8:06 pm | |
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Neverwinter XIII Silent Intent
Assistant '10 : Member '10 : Posts : 982 HWPoints : 6345 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 8:12 pm | |
| Oh, you're helping him?. I thought you were fighting. Mmkay...let him go. | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 8:53 pm | |
| Thanks man, now I can DESTROY YOU! Just Kiddin. So what are we gonna do? | |
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SkullKing67 Earth Worm
Posts : 85 HWPoints : 962 Join date : 2010-08-12
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 11:47 pm | |
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Avogadro Sʇǝɥdǝu
Funny Guy '10 : Posts : 645 HWPoints : 1884 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 11:53 pm | |
| Stadd shoots the window and is immediately sucked outside from the air decompression. He is flung from the aircraft and dies on impact to the ground.
Yes this is a plane. -----
Neverwinter lets Gr33n go and they both run to skullking to try and help him. -----
Skullking unscrews the cap to the clear liquid and takes a decent sized drink. He then clenches his chest and passes out. -----
Gr33n and Neverwinter must decide together...
Get Skullking to the Infirmary
or
Try to heal him!! | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Mon Aug 30, 2010 11:54 pm | |
| Dude, we can do this! If I'm right about the powers, our combined green beams can cure him! | |
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SkullKing67 Earth Worm
Posts : 85 HWPoints : 962 Join date : 2010-08-12
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Tue Aug 31, 2010 12:01 am | |
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Neverwinter XIII Silent Intent
Assistant '10 : Member '10 : Posts : 982 HWPoints : 6345 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Tue Aug 31, 2010 12:41 pm | |
| I don't wanna take any chances. I'd rather send him to the infirmary. But, *sigh* if we must...
Healing Power...COMBINE! | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Tue Aug 31, 2010 9:56 pm | |
| Mighty Mutant Super Kids go!
/full house reference
Neverwinter Edit: That was just as weird as references can get...
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Avogadro Sʇǝɥdǝu
Funny Guy '10 : Posts : 645 HWPoints : 1884 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Tue Aug 31, 2010 10:02 pm | |
| Neverwinter and Gr33n place their respective glowing palms on Skullking and hope for the best, Gr33n hand turn's red, and Neverwinter's turns blue. Gr33n starts to disintegrate Skullking while Neverwinter's electric charge wakes him up. Skullking dies an agonizing death...
Gr33n and Neverwinter must once again decide together
Continue their way through the storage center?
or
Leave the storage center? | |
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Gr33n Golden Gamer
Gaming Mod '10 : Posts : 1513 HWPoints : 29439 Join date : 2008-06-14
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Tue Aug 31, 2010 10:03 pm | |
| Dude, I'm going ahead. You can stay or come. | |
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Neverwinter XIII Silent Intent
Assistant '10 : Member '10 : Posts : 982 HWPoints : 6345 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Tue Aug 31, 2010 10:09 pm | |
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Avogadro Sʇǝɥdǝu
Funny Guy '10 : Posts : 645 HWPoints : 1884 Join date : 2010-07-24
| Subject: Re: Interactive Story - Awaken in an odd Building(No More People) Thu Sep 02, 2010 9:46 pm | |
| Gr33n and Neverwinter leave behind the charred corpse of Skullking and proceed further into the Storage Center. As they get deeper and deeper into the storage center they feel some shaking and the floor opens up and they hear on the intercom, Preparing to drop Cargo, keep clear of storage center.
They must decide.
Try to find a parachute?
or
Try to make their way out of the storage center? | |
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